Explanation of the variables: Gender1F0M (1-female, 0-male) Age Residence (1-villages, 2-cities with up to 20,000 inhabitants, 3-cities with 20,000 to 100,000 inhabitants, 4-cities with over 100,000 inhabitants) First_Third_person_shooters (1-never, 2-less than 1 hour, 3-between 1 and 3 hours, 4-between 3 and 5 hours, 5-between 5 and 10 hours and 6-more than 10 hours) Action_RPG_adventure (1-never, 2-less than 1 hour, 3-between 1 and 3 hours, 4-between 3 and 5 hours, 5-between 5 and 10 hours and 6-more than 10 hours) Sports_driving (1-never, 2-less than 1 hour, 3-between 1 and 3 hours, 4-between 3 and 5 hours, 5-between 5 and 10 hours and 6-more than 10 hours) Real_time_strategy_MOBA (1-never, 2-less than 1 hour, 3-between 1 and 3 hours, 4-between 3 and 5 hours, 5-between 5 and 10 hours and 6-more than 10 hours) Turn_based_Non_action_role_playing_Fantasy (1-never, 2-less than 1 hour, 3-between 1 and 3 hours, 4-between 3 and 5 hours, 5-between 5 and 10 hours and 6-more than 10 hours) Turn_based_strategy_Life_simulation_Puzzle (1-never, 2-less than 1 hour, 3-between 1 and 3 hours, 4-between 3 and 5 hours, 5-between 5 and 10 hours and 6-more than 10 hours) Music_games (1-never, 2-less than 1 hour, 3-between 1 and 3 hours, 4-between 3 and 5 hours, 5-between 5 and 10 hours and 6-more than 10 hours) Other_games (1-never, 2-less than 1 hour, 3-between 1 and 3 hours, 4-between 3 and 5 hours, 5-between 5 and 10 hours and 6-more than 10 hours) Gaming_Disorder (total score of Internet Gaming Disorder Scale Short-Form) Proactive_Behavioral_Index_RT (score of Proactive Behavioral Index calculated using reaction time) Proactive_Behavioral_Index_Error_Rate (score of Proactive Behavioral Index calculated using error rate) Non_action_games (average score for the non-action videogames) Action_games (average score for the action videogames) Composite_Proactive_Behavioral_Index (score of Composite Proactive Behavioral Index) D_CONTEXT (score of d'context index) A_BIAS (score of A-cue Bias Index) Working_Memory_Capacity (synthetic score indicating the level of working memory capacity)